Last modified: 2014-06-14 19:51:32 UTC

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Bug 61190 - Retire tools-shadow
Retire tools-shadow
Status: RESOLVED INVALID
Product: Wikimedia Labs
Classification: Unclassified
tools (Other open bugs)
unspecified
All All
: Unprioritized enhancement
: ---
Assigned To: Marc A. Pelletier
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2014-02-11 12:40 UTC by Tim Landscheidt
Modified: 2014-06-14 19:51 UTC (History)
3 users (show)

See Also:
Web browser: ---
Mobile Platform: ---
Assignee Huggle Beta Tester: ---


Attachments

Description Tim Landscheidt 2014-02-11 12:40:06 UTC
We don't use tools-shadow in any meaningful way; it's apparently neither set up to automatically take over nor, from judging of the past experience, it's likely that we need some hot fail-over as most (all?) SGE snafus were not related to a failure in tools-master, but FS failures, a confused exec node, etc.  Taking tools-shadow out of the game should reduce complexity.
Comment 1 Gerrit Notification Bot 2014-02-11 13:26:47 UTC
Change 112671 had a related patch set uploaded by Tim Landscheidt:
Tools: Remove SGE shadow master

https://gerrit.wikimedia.org/r/112671
Comment 2 Marc A. Pelletier 2014-02-13 22:38:40 UTC
It's not meaningful in pmtpa because it had to be put on the same node as -master because we were out of resources.  I fully intend to have it active in eqiad (as well as better distribute the exec nodes).
Comment 3 Gerrit Notification Bot 2014-02-14 05:20:53 UTC
Change 112671 abandoned by Tim Landscheidt:
Tools: Remove SGE shadow master

https://gerrit.wikimedia.org/r/112671
Comment 4 Yuvi Panda 2014-06-14 19:51:32 UTC
So, now that we are in eqiad...

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